International Simulation and Gaming Research Yearbook

International Simulation and Gaming Research Yearbook

Author: Powell, Tony (Educational Development Worker, University of Glamorgan)

Publisher: Routledge

ISBN: 9781135369460

Category: Education

Page: 320

View: 299

The theme of this volume is emergency and crisis management and how games and simulations are effective tools in dealing with these issues. The work brings together topical contributions from international figures in the field of games and simulations.

The International Simulation & Gaming Research Yearbook

The International Simulation & Gaming Research Yearbook

Author: Danny Saunders,

Publisher: Routledge

ISBN: 9781136361715

Category: Education

Page: 256

View: 218

The eighth volume in the "Simulation and Gaming Research Yearbook" series brings together topical and authoritative contributions from international professionals involved in the use of games and simulations. There are examples drawn from a wide range of countries.

Planspiele - Vernetzung gestalten

Planspiele - Vernetzung gestalten

Author: Sebastian Schwägele

Publisher: BoD – Books on Demand

ISBN: 9783741243516

Category: Business & Economics

Page: 258

View: 454

Vernetzung und Gestaltung von Vernetzung sind zentrale Themen dieses achten Bandes der ZMS-Schriftenreihe. Planspiele ermöglichen Lernen in und über Systeme, das Denken in Strukturen sowie das Erleben und Verstehen von Zusammenhängen. Sie eignen sich darüber hinaus hervorragend, wissenschaftlich-analytisches Wissen über die Realität und reale Systeme zu abstrahieren, zu vereinfachen, didaktisch aufzubereiten und dadurch verständlich und vermittelbar zu machen. Planspiele führen aber auch zur Vernetzung der Teilnehmenden. Sie erfordern von diesen, sich auf die Situation und die anderen Akteure einzulassen. Sie ermöglichen reale Interaktion, Austausch und Netzwerken zwischen allen Beteiligten. Planspiele können also selbst als Netzwerkgestalter verstanden werden. Ihr Einsatz bringt Informationen und Menschen zusammen und lässt neue, intensive Netzwerke entstehen. Die Beiträge in diesem Sammelband zeigen eine Vielzahl möglicher Perspektiven und Fragestellungen zum Themenfeld auf. Erstmals wurden viele davon einem Double-Blind Peer-Reviewverfahren unterzogen. Die hohe Qualität der Beiträge konnte dadurch nochmals gesteigert werden. Dieser Band entstand als Kooperationsprojekt des Zentrums für Managementsimulation der DHBW Stuttgart mit der SAGSAGA, der Gesellschaft für Planspiele in Deutschland, Österreich und der Schweiz e. V.. Somit vertieft er auch die Vernetzung und Zusammenarbeit mit dem deutschsprachigen Planspielfachverband.

Back to the future of Gaming

Back to the future of Gaming

Author: Willy Christian Kriz

Publisher: wbv Media GmbH & Company KG

ISBN: 9783763954261

Category: Education

Page: 310

View: 366

Der Sammelband ist Retrospektive und reflektierte Mutmaßung über die Zukunft der Planspiele (Gaming). Das Buch basiert auf Richard Dukes Standardwerk "Gaming: The Future's Language" von 1974 und betrachtet Vergangenheit, Gegenwart und speziell die Zukunft von Gaming, bezogen auf die Leitgedanken in Dukes Werk. In ihrem Band dokumentieren die beiden Herausgeber Duke und Kriz die Geschichte, das Erfahrungswissen und den derzeitigen Stand der Technik der Planspiele und liefern Inspiration für aktuelle und zukünftige Entwicklungen. Der Band wendet sich an alle, die sich mit dem Thema Gaming in Politik, Strategie, Bildung, Management und anderen Bereichen beschäftigen.

Simulation and Gaming in the Network Society

Simulation and Gaming in the Network Society

Author: Toshiyuki Kaneda

Publisher: Springer

ISBN: 9789811005756

Category: Mathematics

Page: 474

View: 295

This book provides the state of the art in the simulation and gaming study field by systematically collecting excellent papers presented at the 46th International Simulation and Gaming Association annual conference held in Kyoto 17–25 July 2015. Simulation and gaming has been used in a wide variety of areas ranging from early childhood education and school-age children, universities, and professional education, to policy exploration and social problem solving. Moreover, it now been drastically changing its features in the Internet Of Things (IOT) society while taking over a wide variety of aliases, such as serious games and gamification. Most of the papers on which this book’s chapters are based were written by academic researchers, both up-and-coming and well known. In addition, simulation and gaming is a translational system science going from theory to clinical cross-disciplinary topics. With this book, therefore, graduate students and higher-level researchers, educators, and practitioners can become familiar with the state-of-the-art academic research on simulation and gaming in the network society of the twenty-first century.

Cyber Security Culture

Cyber Security Culture

Author: Peter Trim

Publisher: Routledge

ISBN: 9781317155294

Category: Computers

Page: 234

View: 417

Focusing on countermeasures against orchestrated cyber-attacks, Cyber Security Culture is research-based and reinforced with insights from experts who do not normally release information into the public arena. It will enable managers of organizations across different industrial sectors and government agencies to better understand how organizational learning and training can be utilized to develop a culture that ultimately protects an organization from attacks. Peter Trim and David Upton believe that the speed and complexity of cyber-attacks demand a different approach to security management, including scenario-based planning and training, to supplement security policies and technical protection systems. The authors provide in-depth understanding of how organizational learning can produce cultural change addressing the behaviour of individuals, as well as machines. They provide information to help managers form policy to prevent cyber intrusions, to put robust security systems and procedures in place and to arrange appropriate training interventions such as table top exercises. Guidance embracing current and future threats and addressing issues such as social engineering is included. Although the work is embedded in a theoretical framework, non-technical staff will find the book of practical use because it renders highly technical subjects accessible and links firmly with areas beyond ICT, such as human resource management - in relation to bridging the education/training divide and allowing organizational learning to be embraced. This book will interest Government officials, policy advisors, law enforcement officers and senior managers within companies, as well as academics and students in a range of disciplines including management and computer science.

Educational Media and Technology Yearbook 1999

Educational Media and Technology Yearbook 1999

Author: Robert Maribe Branch

Publisher: Libraries Unlimited

ISBN: 1563086360

Category: Education

Page: 302

View: 376

Annotation. Published in cooperation with the ERIC Clearinghouse on Information and Technology and the AECT, this volume of EMTY provides essential and timely information that helps you practice your profession in a dynamic and changing field. Respected authors in the field have contributed essays that address technological trends in education and training.